Squad Leadership for Armor Squads

StrangePepsi is taking over Squad Leadership training. there is still a training course up, but I believe he will be altering it.


Reviewing this document is a good start. All members of Armor Company should make themselves familiar with Squad Leadership skills because whenever you are a driver and have a passenger in your tank, you are taking on a leadership role.

Primarily, we are talking about Armor Squad Leading during Ops as opposed to leading a squad in general.
That being said, if we are in a Platoon, we should work to communicate with the Platoon leader as we would during OPs if we are in the Armor Company channel.


Communication is very important on the Squad and Platoon level.
This is for four primary reasons :: Intel, targeting, grouping fire, and morale.

Intelin regards to enemy positions (landmark with compass direction w/ [high, low, mid] for air targets. “Light assault on you/us [name]”), type (infantry, ground vehicle [type], air target [type]), size of force, and/or your current location or status.
It is the Armor Squad Leaders responsibility to communicate through Tactical Coms.
Armor Squad members should report intel in the TS3 channel they are in, squad, or Platoon chat.

Targetingin regards to determining a target for an attack. This can be designated by the Platoon leader, Armor Squad leader, Lead tank or driver. We should work to follow them in that order.
That being said, if we roll up on targets of opportunity or enemies between us or the targets they are to be dealt with or avoided appropriately, while trying to move toward the target we are assigned.
Gunners should call out targets that they see if they are not presently firing upon a target, no one else has called out the target, or the target has a higher threat value.

Group Fire – is the Armor Squad leader’s and/or Lead tank’s role to call out targets for group fire.
Depending on the situation, we want to take out highest threat, easiest kill, repair sundies, deployed sundies, then left-to-right. I would say just go left-to-right, but we need to keep ourselves up in order to keep rolling.
A platoon leader calls for targets; Armor squad lead or the lead (tank) calls for group fire.

Morale talking it up is for the good of the squad, and it doesn’t hurt helping the platoon leader to remain positive either.
When the platoon leader calls to Armor Company on Tactical Coms, it is important to respond on Tactical Coms “Tactical Coms, Armor Company copies.”

Make sure to give the platoon leader periodic updates as necessary even if you don’t hear from the Platoon leader first.
It is extremely important to have frequent contact with the platoon leader. I don’t mean every 5 minutes, but every 10 or no more than 15 minutes is a good idea.

Platoon leaders love to hear that we have taken out Sundies. Don’t miss the opportunity to tell the Platoon leader that we have made their life easier by taking out an enemy sundy.

Use of Waypoints

We use Waypoints for more uses than Infantry Squad Leaders generally do. We tend to utilize Waypoints more in the way that Platoon leaders do.

We use Waypoints to mark locations to pull vehicles from, rally points, target destination, target rich areas, and specific targets.
Way points can also be used to mark Sunder routes.

Another use it to use the way point to mark a target an ammo tower or ammo sundy for your squad. In this case, ask your squad to place their personal way points on the squad waypoint, and then update the squad way point.

The Use of Smoke

It is important to have at least one Smoke CERTed as an Armor Squad leader.
You want to be able to use Smoke to mark enemy sunders that are deployed. As all NC can see, smoke that other NC place on the map.
If you have multiple smokes, they can be useful to mark vehicle travel routes.

Staying on Point

Since we are mobile and unable to reach the point on a base, our area of operation is a larger and less concentrated area than an infantry squad.
During OPs we still have the need to stay in the general area of the Platoon way point.

Even more so, we have the need to stay near one another when we are on target for the platoon leader.
Our power comes from working together as a team. Some of us tend to do this naturally. Others need prompting. It is the Armor squad leader’s duty to task the squad to rally up when needed, and to stay close to one another so that we can move and fight as a unit. We are very powerful when we work as a team.

The Use of Spawn Beacons

We do not use spawn beacons the way that other Squad leaders would.
The two main uses are :: Respawn points on the front so people can get back into tanks and marking nearby vehicle pulls – especially ones that are hard to find or get to at some bases.

Calling for Pulling Specific Vehicles or Equipment

ReN wants us to have a Fall-back sundy deployed behind the lines. This should be an Ammo Sundy as we run vehicles as Engineers and have the ability to repair our own vehicles. This Fall-back Sundy also should be manned by a heavy with lock-on Anti-Aircraft weapons (and potentially a burster max for AA duty). We should focus on remember to have one of these up if we get more than six of us in a squad.
It is important to point out, that this is to be a deployed Sundy and not a rolling sundy.

If the squad leader calls for it or if someone wants to run ammo or repair sundies that are rolling with the squad and not deployed, these should be additional sundies.

If there is a need for specific load-outs or types of gear then it is the Squad leaders responsibility to call for it or assign someone one to pull it.
This can include anti-air, radar equipped vehicles, aircraft, etc.

If the Armor squad leader feels that there is the need for certain equipment, they should not feel shy about asking some one to pull it for them, but they shouldn’t be shy about pulling it themselves if the need is present and the role needs to be filled.

Armor Squad Lead versus Lead Tank

The Armor Squad Lead can be very intensive. It is often good to make someone the Lead tank so that the Armor Squad Lead can deal with communicating with the Platoon leader, checking the map, etc.
The Armor Squad lead and the Lead tank can be the same person.

The Lead Tank’s responsibility is to follow the Armor Squad Leader’s orders and to lead the Armor Squad into battle.

When a Lead Tank is assigned, the rest of the Armor Squad should be grouping up with them unless the Lead Tanks request they wait at a location so that they can scout ahead.

Rallying the Troops

When we forum up to start with, when everyone goes down, when we change bases, or when the need calls for it, Armor Squad leaders should ask and expect everyone to group up before moving the Armor Squad forward into harms way.

We should always be moving as a unit and calling for rallying up helps to make this common practice.

We don’t want it to take all day, but we do need to call for rallying in order to keep organize and, again to make it clear, so that we get used to moving as a unit.

Other Squad Leader Duties

If you are leading the Armor Squad, you should not hesitate to ask for help if you need it.
That includes coverage for running the squad, advice, or the need for anything specific that you need from the Armor Squad.

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Why I took time to write-up this up for Armor Squad Leads

We are a highly trained unit.
We can expect our Armor Company members to act in a highly trained manner.
This is the reason that we do not give Armor icon’s to players until they have run with us, are used to running with us, and understand the way that we need them to follow the Armor squad leader’s orders.

We are, however, running with those that are not regular Armor Company members or those that may have had no Armor training at all. The non-Armor Company Armor squad members needed to see how the Armor Company operates and learn to work with us.

When we see that our Armor squads are being distracted by non-regulars, new players, or potentially players that are not Blue Lions, it is the Armor Squad leader’s responsibility to call for organization and to request that their orders be followed.
You do not need to be the Armor squad lead to call for people to tighten up and follow the Armor squad leaders orders.


As a member of an Armor Squad, we should follow the Armor squad leaders direction.
The Armor Squad leaders are working to achieve the goals of the platoon leader.
Being an Armor Squad leader should make you a better Armor Squad member because you should have a clear understanding of how the Armor Company operates and how Armor Squad members should act during OPs in order to make leading an Armor squad easier for the Armor squad leader.

We all have our good and bad days. We need to understand that and work with each other to insure that we are able to cover each others backs.

We need to work together to insure that Armor Company is a cohesive unit that works together and proves that we deserve our position as part of OPs.